How to Build a Real-Time Chat with WebSockets and Vanilla JavaScript
A WebSocket-based real-time chat needs two pieces: a server that holds persistent connections and broadcasts messages between clients, and a browser client that opens a WebSocket connection, sends messages on form submit, and renders incoming messages in the DOM. Using Node.js with the ws library and vanilla JavaScript on the client - no React, no Socket.IO, no build step - the complete implementation is under 150 lines of code and handles dozens of simultaneous connections on commodity hardware. This tutorial walks through the entire build.







